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The Glass Egg

They say “break a leg”—I say “break an egg.” Especially when it has a glass shell and a meeting with a bullet, all in slow motion at ~1500 fps! No speed ramps, no cheats—just raw CG simulation!

For the Houdini crowd: Two-way coupling between flip and rbd solver (not bullet solver) in a single dop network pass, allowing flip pressure to move/drag the rigid body pieces. The yolk atomizes within the main fluid body after the impact and was solved using specified point viscosities. Rendered in Solaris with Karma Cpu. Music: Suno.

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