The Glass Egg
They say “break a leg”—I say “break an egg.” Especially when it has a glass shell and a meeting with a bullet, all in slow motion at ~1500 fps! No speed ramps, no cheats—just raw CG simulation!
For the Houdini crowd: Two-way coupling between flip and rbd solver (not bullet solver) in a single dop network pass, allowing flip pressure to move/drag the rigid body pieces. The yolk atomizes within the main fluid body after the impact and was solved using specified point viscosities. Rendered in Solaris with Karma Cpu. Music: Suno.
More CG work
0:18Recursive Growth R&D
0:17
Splash!
0:18
Cell Growth
2:45
Showreel 2020 CG/VFX Supervisor | CG Generalist
0:13
Point Spreading R&D
0:15
Height Field R&D
0:13
Procedural Root System
0:28
Mech Flower
0:08
Neurons Firing Action Potentials
0:09
Volume Ripple
0:13
Vellum Constraints R&D
0:16
Volume Sampling R&D
0:11
Advection Plexus R&D
0:21
Volume Sampling R&D 02
0:11
Root System R&D
0:23
Organic Spirals
0:18
Point Linking R&D
0:18
Ink and Cell in Water
0:07
Flip Fluids R&D
0:11
Pop Grain R&D
0:21
Phill Coffee
0:11
Neural Ride
2:19
NUVI Trailer
1:30
NUVI Film A 90s
0:06
NUVI Film B BTS
0:05
NUVI Film B, sim 02 BTS
0:07
NUVI Film B, RBD/pyro sim BTS
0:04
Abstract Particles